Why Videogame Preservation Needs to Change
Once again game stores are shutting down, and once again people are discussing how we could (and should) preserve all those games. And yes, it's tricky not just due to copyrights, or new consoles coming up all the time. I hadn't even thought about issues like TV plugs! But you know... having just made yet another game port, with more on the way, I can't help but think that if even one of the platforms I make my games for survives, so will the games, even if they weren't open source, and they are. That alone is reason to port them widely. Even if we're no longer in the Tower of Babel that was the 80s computing. Oh wait. The simple, self-contained machines from back then are precisely those most easily emulated nowadays, whose games will run forever.
Tags: hardware, preservation