A race condition was found where precession actors would sometimes skip a step, because when invoking ExecutorRemoteActor.getState(), it would get the last 'OK' actor state from a previous run of the actor!
To avoid this, the trigger method was changed from returning a boolean to the message ID, negative if an error occurred, to be passed to getState to select only messages that pertain to the present or future runs.
The repartition endpoint was mis-addressing its mqapi notifications, omitting the proper nodeId. In fixing this, it became apparent that having both @MqRequest and @MqNotification is a serious footgun, and the two should be unified into a single API where the caller isn't burdened with knowledge of the remote end's implementation specifics.
* Encyclopedia sideloader; permit providing base URL.
* Storage base shows node id in GUI
* ProcessLivenessMonitorActor restarts automatically
* Clean-up of outbox code
This turned out to be very difficult to do in small isolated steps.
* Design overhaul of the control gui using bootstrap
* Move the actors out of control-service into to a new executor-service, that can be run on multiple nodes
* Add node-affinity to message queue
... also move some common configuration into the root build.gradle-file.
Support for JDK21 in lombok is a bit sketchy at the moment, but it seems to work. This upgrade is kind of important as the new index construction really benefits from Arena based lifecycle control over off-heap memory.
This is a system-wide change. The index used to have a lexicon, mapping words to wordIds using a large in-memory hash table. This made index-construction easier, but it
also added a fairly significant RAM penalty to both the index service and the loader.
The new design moves to 64 bit word identifiers calculated using the murmur hash of the keyword, and an index construction based on merging smaller indices.
It also became necessary half-way through to upgrade guice as its error reporting wasn't *quite* compatible with JDK20.